Book 6 - Ghost King's Rage
Different values: 55
=====================================
object {Book 6 - Ghost King's Rage}
    _id : string {Book 6 - Ghost King's Rage._id} (all different values)
    folder : string {Book 6 - Ghost King's Rage.folder} (same value: 'EqijSHMbAcM7jSqw')
    img : string {Book 6 - Ghost King's Rage.img} (2 different values)
        'systems/pf2e/icons/default-icons/npc.svg' (x31)
        'systems/pf2e/icons/default-icons/hazard.svg' (x24)
    items : array<object> {Book 6 - Ghost King's Rage.items}
        Length: min=1 max=87
        Value type: object {Book 6 - Ghost King's Rage.items.[]}
            _id : string {Book 6 - Ghost King's Rage.items.[]._id} (584 different values)
            img : string {Book 6 - Ghost King's Rage.items.[].img} (188 different values)
            name : string {Book 6 - Ghost King's Rage.items.[].name} (400 different values)
            sort : integer {Book 6 - Ghost King's Rage.items.[].sort} (88 different values)
            system : object {Book 6 - Ghost King's Rage.items.[].system}
                [acBonus] : integer {Book 6 - Ghost King's Rage.items.[].system.acBonus} (5 different values)
                    2 (x4)
                    1 (x3)
                    4 (x2)
                    5 (x1)
                    6 (x1)
                [actionType] : object {Book 6 - Ghost King's Rage.items.[].system.actionType}
                    value : string {Book 6 - Ghost King's Rage.items.[].system.actionType.value} (4 different values)
                        'passive' (x105)
                        'action' (x48)
                        'reaction' (x47)
                        'free' (x14)
                [actions] : object {Book 6 - Ghost King's Rage.items.[].system.actions}
                    [value] : integer {Book 6 - Ghost King's Rage.items.[].system.actions.value} (3 different values)
                        1 (x27)
                        2 (x17)
                        3 (x4)
                [area] : object {Book 6 - Ghost King's Rage.items.[].system.area}
                    [details] : string {Book 6 - Ghost King's Rage.items.[].system.area.details} (same value: '15-foot emanation, centered on you')
                    type : string {Book 6 - Ghost King's Rage.items.[].system.area.type} (4 different values)
                        'burst' (x21)
                        'emanation' (x14)
                        'cone' (x13)
                        'line' (x7)
                    value : integer {Book 6 - Ghost King's Rage.items.[].system.area.value} (7 different values)
                        30 (x23)
                        15 (x9)
                        60 (x8)
                        10 (x7)
                        20 (x6)
                        40 (x1)
                        120 (x1)
                [attack] : object {Book 6 - Ghost King's Rage.items.[].system.attack}
                    value : string {Book 6 - Ghost King's Rage.items.[].system.attack.value} (same value: '')
                [attackEffects] : object {Book 6 - Ghost King's Rage.items.[].system.attackEffects}
                    [custom] : string {Book 6 - Ghost King's Rage.items.[].system.attackEffects.custom} (same value: '')
                    value : array<string> {Book 6 - Ghost King's Rage.items.[].system.attackEffects.value}
                        Length: min=0 max=2
                        Value type: string {Book 6 - Ghost King's Rage.items.[].system.attackEffects.value.[]} (14 different values)
                [autoHeightenLevel] : object {Book 6 - Ghost King's Rage.items.[].system.autoHeightenLevel}
                    [value] : empty
                [baseItem] : string {Book 6 - Ghost King's Rage.items.[].system.baseItem} (21 different values)
                [bonus] : object {Book 6 - Ghost King's Rage.items.[].system.bonus}
                    value : integer {Book 6 - Ghost King's Rage.items.[].system.bonus.value} (19 different values)
                [bonusDamage] : object {Book 6 - Ghost King's Rage.items.[].system.bonusDamage}
                    value : integer {Book 6 - Ghost King's Rage.items.[].system.bonusDamage.value} (same value: 0)
                [bulk] : object {Book 6 - Ghost King's Rage.items.[].system.bulk}
                    value : mixed
                        integer {Book 6 - Ghost King's Rage.items.[].system.bulk.value} (5 different values)
                            1 (x15)
                            2 (x5)
                            0 (x3)
                            3 (x1)
                            4 (x1)
                        float {Book 6 - Ghost King's Rage.items.[].system.bulk.value} (same value: 0,1)
                [category] : string {Book 6 - Ghost King's Rage.items.[].system.category} (8 different values)
                    'offensive' (x104)
                    'defensive' (x61)
                    'interaction' (x23)
                    'simple' (x15)
                    'martial' (x10)
                    'light' (x4)
                    'heavy' (x2)
                    'medium' (x2)
                [checkPenalty] : integer {Book 6 - Ghost King's Rage.items.[].system.checkPenalty} (4 different values)
                    -1 (x3)
                    -3 (x2)
                    -2 (x2)
                    0 (x1)
                [containerId] : empty
                [cost] : object {Book 6 - Ghost King's Rage.items.[].system.cost}
                    value : string {Book 6 - Ghost King's Rage.items.[].system.cost.value} (6 different values)
                        '' (x349)
                        'rare incense worth a total value of 300 gp' (x1)
                        'rare incense worth a total value of 150 gp' (x1)
                        'black onyx, see Table 7-1' (x1)
                        'rare candles and incense worth a total value of 50 gp' (x1)
                        'rare incense and offerings worth a total value of 20 gp × the spell rank' (x1)
                [counteraction] : boolean {Book 6 - Ghost King's Rage.items.[].system.counteraction} (2 different values)
                    False (x331)
                    True (x23)
                [damage] : object {Book 6 - Ghost King's Rage.items.[].system.damage}
                    [0] : object {Book 6 - Ghost King's Rage.items.[].system.damage.0}
                        [applyMod] : mixed
                            boolean {Book 6 - Ghost King's Rage.items.[].system.damage.0.applyMod} (2 different values)
                                False (x61)
                                True (x13)
                            string {Book 6 - Ghost King's Rage.items.[].system.damage.0.applyMod} (same value: '0')
                        [category] : string {Book 6 - Ghost King's Rage.items.[].system.damage.0.category} (same value: 'persistent')
                        formula : string {Book 6 - Ghost King's Rage.items.[].system.damage.0.formula} (30 different values)
                        kinds : array<string> {Book 6 - Ghost King's Rage.items.[].system.damage.0.kinds}
                            Length: min=1 max=2
                            Value type: string {Book 6 - Ghost King's Rage.items.[].system.damage.0.kinds.[]} (2 different values)
                                'damage' (x88)
                                'healing' (x11)
                        [materials] : array<> {Book 6 - Ghost King's Rage.items.[].system.damage.0.materials}
                            Length: min=0 max=0
                            Value type: empty
                        type : string {Book 6 - Ghost King's Rage.items.[].system.damage.0.type} (13 different values)
                    [1] : object {Book 6 - Ghost King's Rage.items.[].system.damage.1}
                        applyMod : boolean {Book 6 - Ghost King's Rage.items.[].system.damage.1.applyMod} (same value: False)
                        [category] : empty
                        formula : string {Book 6 - Ghost King's Rage.items.[].system.damage.1.formula} (same value: '9d6')
                        kinds : array<string> {Book 6 - Ghost King's Rage.items.[].system.damage.1.kinds}
                            Length: min=1 max=1
                            Value type: string {Book 6 - Ghost King's Rage.items.[].system.damage.1.kinds.[]} (same value: 'damage')
                        type : string {Book 6 - Ghost King's Rage.items.[].system.damage.1.type} (same value: 'slashing')
                    [F7dmCJUYa7dzGz9n] : object {Book 6 - Ghost King's Rage.items.[].system.damage.F7dmCJUYa7dzGz9n}
                        applyMod : boolean {Book 6 - Ghost King's Rage.items.[].system.damage.F7dmCJUYa7dzGz9n.applyMod} (same value: False)
                        [category] : empty
                        formula : string {Book 6 - Ghost King's Rage.items.[].system.damage.F7dmCJUYa7dzGz9n.formula} (same value: '2d6')
                        kinds : array<string> {Book 6 - Ghost King's Rage.items.[].system.damage.F7dmCJUYa7dzGz9n.kinds}
                            Length: min=1 max=1
                            Value type: string {Book 6 - Ghost King's Rage.items.[].system.damage.F7dmCJUYa7dzGz9n.kinds.[]} (same value: 'damage')
                        materials : array<> {Book 6 - Ghost King's Rage.items.[].system.damage.F7dmCJUYa7dzGz9n.materials}
                            Length: min=0 max=0
                            Value type: empty
                        type : string {Book 6 - Ghost King's Rage.items.[].system.damage.F7dmCJUYa7dzGz9n.type} (same value: 'slashing')
                    [S01QYJk4ki5zDbr9] : object {Book 6 - Ghost King's Rage.items.[].system.damage.S01QYJk4ki5zDbr9}
                        applyMod : boolean {Book 6 - Ghost King's Rage.items.[].system.damage.S01QYJk4ki5zDbr9.applyMod} (same value: False)
                        [category] : empty
                        formula : string {Book 6 - Ghost King's Rage.items.[].system.damage.S01QYJk4ki5zDbr9.formula} (same value: '4d8')
                        kinds : array<string> {Book 6 - Ghost King's Rage.items.[].system.damage.S01QYJk4ki5zDbr9.kinds}
                            Length: min=1 max=1
                            Value type: string {Book 6 - Ghost King's Rage.items.[].system.damage.S01QYJk4ki5zDbr9.kinds.[]} (same value: 'damage')
                        materials : array<> {Book 6 - Ghost King's Rage.items.[].system.damage.S01QYJk4ki5zDbr9.materials}
                            Length: min=0 max=0
                            Value type: empty
                        type : string {Book 6 - Ghost King's Rage.items.[].system.damage.S01QYJk4ki5zDbr9.type} (same value: 'bludgeoning')
                    [Xf082AUJaiQvTqg7] : object {Book 6 - Ghost King's Rage.items.[].system.damage.Xf082AUJaiQvTqg7}
                        applyMod : boolean {Book 6 - Ghost King's Rage.items.[].system.damage.Xf082AUJaiQvTqg7.applyMod} (same value: True)
                        [category] : empty
                        formula : string {Book 6 - Ghost King's Rage.items.[].system.damage.Xf082AUJaiQvTqg7.formula} (same value: '1d4')
                        kinds : array<string> {Book 6 - Ghost King's Rage.items.[].system.damage.Xf082AUJaiQvTqg7.kinds}
                            Length: min=1 max=1
                            Value type: string {Book 6 - Ghost King's Rage.items.[].system.damage.Xf082AUJaiQvTqg7.kinds.[]} (same value: 'damage')
                        materials : array<> {Book 6 - Ghost King's Rage.items.[].system.damage.Xf082AUJaiQvTqg7.materials}
                            Length: min=0 max=0
                            Value type: empty
                        type : string {Book 6 - Ghost King's Rage.items.[].system.damage.Xf082AUJaiQvTqg7.type} (same value: 'bludgeoning')
                    [bmKxkM6C7wpQlsxf] : object {Book 6 - Ghost King's Rage.items.[].system.damage.bmKxkM6C7wpQlsxf}
                        applyMod : boolean {Book 6 - Ghost King's Rage.items.[].system.damage.bmKxkM6C7wpQlsxf.applyMod} (same value: True)
                        [category] : empty
                        formula : string {Book 6 - Ghost King's Rage.items.[].system.damage.bmKxkM6C7wpQlsxf.formula} (same value: '')
                        kinds : array<string> {Book 6 - Ghost King's Rage.items.[].system.damage.bmKxkM6C7wpQlsxf.kinds}
                            Length: min=1 max=1
                            Value type: string {Book 6 - Ghost King's Rage.items.[].system.damage.bmKxkM6C7wpQlsxf.kinds.[]} (same value: 'damage')
                        materials : array<> {Book 6 - Ghost King's Rage.items.[].system.damage.bmKxkM6C7wpQlsxf.materials}
                            Length: min=0 max=0
                            Value type: empty
                        type : string {Book 6 - Ghost King's Rage.items.[].system.damage.bmKxkM6C7wpQlsxf.type} (same value: 'void')
                    [damageType] : string {Book 6 - Ghost King's Rage.items.[].system.damage.damageType} (3 different values)
                        'piercing' (x15)
                        'slashing' (x6)
                        'bludgeoning' (x4)
                    [dice] : integer {Book 6 - Ghost King's Rage.items.[].system.damage.dice} (same value: 1)
                    [die] : string {Book 6 - Ghost King's Rage.items.[].system.damage.die} (4 different values)
                        'd4' (x10)
                        'd6' (x7)
                        'd8' (x7)
                        'd10' (x1)
                    [lI9EQaXqSWU8wuZI] : object {Book 6 - Ghost King's Rage.items.[].system.damage.lI9EQaXqSWU8wuZI}
                        applyMod : boolean {Book 6 - Ghost King's Rage.items.[].system.damage.lI9EQaXqSWU8wuZI.applyMod} (same value: False)
                        [category] : empty
                        formula : string {Book 6 - Ghost King's Rage.items.[].system.damage.lI9EQaXqSWU8wuZI.formula} (same value: '10d6')
                        kinds : array<string> {Book 6 - Ghost King's Rage.items.[].system.damage.lI9EQaXqSWU8wuZI.kinds}
                            Length: min=1 max=1
                            Value type: string {Book 6 - Ghost King's Rage.items.[].system.damage.lI9EQaXqSWU8wuZI.kinds.[]} (same value: 'damage')
                        materials : array<> {Book 6 - Ghost King's Rage.items.[].system.damage.lI9EQaXqSWU8wuZI.materials}
                            Length: min=0 max=0
                            Value type: empty
                        type : string {Book 6 - Ghost King's Rage.items.[].system.damage.lI9EQaXqSWU8wuZI.type} (same value: 'vitality')
                    [pX92NmS2GoYpHJrp] : object {Book 6 - Ghost King's Rage.items.[].system.damage.pX92NmS2GoYpHJrp}
                        applyMod : boolean {Book 6 - Ghost King's Rage.items.[].system.damage.pX92NmS2GoYpHJrp.applyMod} (same value: False)
                        [category] : empty
                        formula : string {Book 6 - Ghost King's Rage.items.[].system.damage.pX92NmS2GoYpHJrp.formula} (same value: '4d10')
                        kinds : array<string> {Book 6 - Ghost King's Rage.items.[].system.damage.pX92NmS2GoYpHJrp.kinds}
                            Length: min=1 max=1
                            Value type: string {Book 6 - Ghost King's Rage.items.[].system.damage.pX92NmS2GoYpHJrp.kinds.[]} (same value: 'damage')
                        materials : array<> {Book 6 - Ghost King's Rage.items.[].system.damage.pX92NmS2GoYpHJrp.materials}
                            Length: min=0 max=0
                            Value type: empty
                        type : string {Book 6 - Ghost King's Rage.items.[].system.damage.pX92NmS2GoYpHJrp.type} (same value: 'sonic')
                    [v1pnjhfu6e9akqe0] : object {Book 6 - Ghost King's Rage.items.[].system.damage.v1pnjhfu6e9akqe0}
                        applyMod : boolean {Book 6 - Ghost King's Rage.items.[].system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False)
                        [category] : empty
                        formula : string {Book 6 - Ghost King's Rage.items.[].system.damage.v1pnjhfu6e9akqe0.formula} (same value: '8d4')
                        kinds : array<string> {Book 6 - Ghost King's Rage.items.[].system.damage.v1pnjhfu6e9akqe0.kinds}
                            Length: min=1 max=1
                            Value type: string {Book 6 - Ghost King's Rage.items.[].system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: 'damage')
                        materials : array<> {Book 6 - Ghost King's Rage.items.[].system.damage.v1pnjhfu6e9akqe0.materials}
                            Length: min=0 max=0
                            Value type: empty
                        type : string {Book 6 - Ghost King's Rage.items.[].system.damage.v1pnjhfu6e9akqe0.type} (same value: 'void')
                [damageRolls] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls}
                    [0] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.0}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.0.damage} (3 different values)
                            '3d12 + 12' (x1)
                            '3d10 + 12' (x1)
                            '3d10+16' (x1)
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.0.damageType} (3 different values)
                            'bludgeoning' (x1)
                            'piercing' (x1)
                            'void' (x1)
                    [1] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.1}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.1.damage} (same value: '1d10')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.1.damageType} (same value: 'bleed')
                    [1RYdxz4S215Mf8PU] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.1RYdxz4S215Mf8PU}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.1RYdxz4S215Mf8PU.damage} (same value: '4d10+20')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.1RYdxz4S215Mf8PU.damageType} (same value: 'piercing')
                    [2iTn519IV1eM6oeP] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.2iTn519IV1eM6oeP}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.2iTn519IV1eM6oeP.damage} (same value: '2d8+15')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.2iTn519IV1eM6oeP.damageType} (same value: 'bludgeoning')
                    [33wYEHp5zBlOiz1S] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.33wYEHp5zBlOiz1S}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.33wYEHp5zBlOiz1S.damage} (same value: '3d12+10')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.33wYEHp5zBlOiz1S.damageType} (same value: 'bludgeoning')
                    [36j3XgFMKah4XuUP] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.36j3XgFMKah4XuUP}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.36j3XgFMKah4XuUP.damage} (same value: '3d4+8')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.36j3XgFMKah4XuUP.damageType} (same value: 'piercing')
                    [4YWPkuRygqNe0O74] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.4YWPkuRygqNe0O74}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.4YWPkuRygqNe0O74.damage} (same value: '3d4+18')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.4YWPkuRygqNe0O74.damageType} (same value: 'piercing')
                    [4nSl4N8OHXdJZKRx] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.4nSl4N8OHXdJZKRx}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.4nSl4N8OHXdJZKRx.damage} (same value: '4d4')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.4nSl4N8OHXdJZKRx.damageType} (same value: 'cold')
                    [5mZEEgPUkeYidJU2] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.5mZEEgPUkeYidJU2}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.5mZEEgPUkeYidJU2.damage} (2 different values)
                            '3d4+12' (x1)
                            '2d4+6' (x1)
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.5mZEEgPUkeYidJU2.damageType} (same value: 'bludgeoning')
                    [5wWY2j06p99KmndK] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.5wWY2j06p99KmndK}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.5wWY2j06p99KmndK.damage} (same value: '6d10+48')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.5wWY2j06p99KmndK.damageType} (same value: 'piercing')
                    [6JoXSF2qrQk5ycK8] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.6JoXSF2qrQk5ycK8}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.6JoXSF2qrQk5ycK8.damage} (same value: '2d8+13')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.6JoXSF2qrQk5ycK8.damageType} (same value: 'piercing')
                    [8JlcNAiUjQQJ5UxS] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.8JlcNAiUjQQJ5UxS}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.8JlcNAiUjQQJ5UxS.damage} (same value: '3d6+12')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.8JlcNAiUjQQJ5UxS.damageType} (same value: 'piercing')
                    [9JhJiB07ULv8iD2U] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.9JhJiB07ULv8iD2U}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.9JhJiB07ULv8iD2U.damage} (same value: '1d4+12')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.9JhJiB07ULv8iD2U.damageType} (same value: 'piercing')
                    [ACXEVJLJEc4401Yp] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.ACXEVJLJEc4401Yp}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.ACXEVJLJEc4401Yp.damage} (same value: '2d8+14')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.ACXEVJLJEc4401Yp.damageType} (same value: 'slashing')
                    [BXvg2s54fAWaYhlz] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.BXvg2s54fAWaYhlz}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.BXvg2s54fAWaYhlz.damage} (same value: '4d10+22')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.BXvg2s54fAWaYhlz.damageType} (same value: 'bludgeoning')
                    [CUGqqxBhFxGcJFME] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.CUGqqxBhFxGcJFME}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.CUGqqxBhFxGcJFME.damage} (same value: '4d8+18')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.CUGqqxBhFxGcJFME.damageType} (same value: 'slashing')
                    [DR10Wv5lZieNIPlX] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.DR10Wv5lZieNIPlX}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.DR10Wv5lZieNIPlX.damage} (same value: '1d4+8')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.DR10Wv5lZieNIPlX.damageType} (same value: 'bludgeoning')
                    [DhHvK1jwXobkKy8Z] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.DhHvK1jwXobkKy8Z}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.DhHvK1jwXobkKy8Z.damage} (same value: '3d4+8')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.DhHvK1jwXobkKy8Z.damageType} (same value: 'piercing')
                    [ET3PRJGIwWkMEeBM] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.ET3PRJGIwWkMEeBM}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.ET3PRJGIwWkMEeBM.damage} (same value: '3d8+17')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.ET3PRJGIwWkMEeBM.damageType} (same value: 'slashing')
                    [FXt8isVglNR1HXTX] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.FXt8isVglNR1HXTX}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.FXt8isVglNR1HXTX.damage} (same value: '8d10+40')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.FXt8isVglNR1HXTX.damageType} (same value: 'piercing')
                    [G1iw8xwJifDIDWHm] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.G1iw8xwJifDIDWHm}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.G1iw8xwJifDIDWHm.damage} (same value: '3d8+15')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.G1iw8xwJifDIDWHm.damageType} (same value: 'piercing')
                    [GTXYXroFKS7jQzzD] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.GTXYXroFKS7jQzzD}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.GTXYXroFKS7jQzzD.damage} (same value: '3d4+18')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.GTXYXroFKS7jQzzD.damageType} (same value: 'piercing')
                    [HCUmAphnCHnJNPdU] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.HCUmAphnCHnJNPdU}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.HCUmAphnCHnJNPdU.damage} (same value: '3d10+20')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.HCUmAphnCHnJNPdU.damageType} (same value: 'bludgeoning')
                    [IElzcVv8sjF8wMYp] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.IElzcVv8sjF8wMYp}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.IElzcVv8sjF8wMYp.damage} (same value: '3d4+12')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.IElzcVv8sjF8wMYp.damageType} (same value: 'piercing')
                    [IgyeY1y1QSY1MAe7] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.IgyeY1y1QSY1MAe7}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.IgyeY1y1QSY1MAe7.damage} (same value: '3d12+19')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.IgyeY1y1QSY1MAe7.damageType} (same value: 'bludgeoning')
                    [MJtbHLt3OQSZN9BX] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.MJtbHLt3OQSZN9BX}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.MJtbHLt3OQSZN9BX.damage} (same value: '1d4+12')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.MJtbHLt3OQSZN9BX.damageType} (same value: 'piercing')
                    [MXYunjjsnHVWzoMz] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.MXYunjjsnHVWzoMz}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.MXYunjjsnHVWzoMz.damage} (same value: '4d12+14')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.MXYunjjsnHVWzoMz.damageType} (same value: 'bludgeoning')
                    [MxDfQhHhU9BPnAq6] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.MxDfQhHhU9BPnAq6}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.MxDfQhHhU9BPnAq6.damage} (same value: '2d6+14')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.MxDfQhHhU9BPnAq6.damageType} (same value: 'piercing')
                    [NF7lvpiFrwl0iEMV] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.NF7lvpiFrwl0iEMV}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.NF7lvpiFrwl0iEMV.damage} (same value: '2d12+18')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.NF7lvpiFrwl0iEMV.damageType} (same value: 'bludgeoning')
                    [OerCp3ItqMwBYb2x] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.OerCp3ItqMwBYb2x}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.OerCp3ItqMwBYb2x.damage} (same value: '2d10')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.OerCp3ItqMwBYb2x.damageType} (same value: 'fire')
                    [QUf6aHbzzbJaGtMW] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.QUf6aHbzzbJaGtMW}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.QUf6aHbzzbJaGtMW.damage} (same value: '2d10+15')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.QUf6aHbzzbJaGtMW.damageType} (same value: 'bludgeoning')
                    [RJKuUfTFBgtnVcF6] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.RJKuUfTFBgtnVcF6}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.RJKuUfTFBgtnVcF6.damage} (same value: '3d8+15')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.RJKuUfTFBgtnVcF6.damageType} (same value: 'slashing')
                    [SVPf9V5TCKqR63Bv] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.SVPf9V5TCKqR63Bv}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.SVPf9V5TCKqR63Bv.damage} (same value: '3d4+7')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.SVPf9V5TCKqR63Bv.damageType} (same value: 'piercing')
                    [SplCF9GhDCXfm38u] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.SplCF9GhDCXfm38u}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.SplCF9GhDCXfm38u.damage} (same value: '3d6+17')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.SplCF9GhDCXfm38u.damageType} (same value: 'piercing')
                    [TgYfGiqHWy5OWDYq] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.TgYfGiqHWy5OWDYq}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.TgYfGiqHWy5OWDYq.damage} (same value: '2d10')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.TgYfGiqHWy5OWDYq.damageType} (same value: 'fire')
                    [UYh1IFCfNSbJb9qz] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.UYh1IFCfNSbJb9qz}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.UYh1IFCfNSbJb9qz.damage} (same value: '3d6+13')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.UYh1IFCfNSbJb9qz.damageType} (same value: 'bludgeoning')
                    [Um0JsgTDgON5Bp24] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.Um0JsgTDgON5Bp24}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.Um0JsgTDgON5Bp24.damage} (same value: '1d6+14')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.Um0JsgTDgON5Bp24.damageType} (same value: 'piercing')
                    [VTOP8y9ReemfjeE2] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.VTOP8y9ReemfjeE2}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.VTOP8y9ReemfjeE2.damage} (same value: '3d10+15')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.VTOP8y9ReemfjeE2.damageType} (same value: 'bludgeoning')
                    [VskRr3jkmhUgh2WK] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.VskRr3jkmhUgh2WK}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.VskRr3jkmhUgh2WK.damage} (same value: '4d10+22')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.VskRr3jkmhUgh2WK.damageType} (same value: 'slashing')
                    [WLcYt4OrZIT3znRV] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.WLcYt4OrZIT3znRV}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.WLcYt4OrZIT3znRV.damage} (same value: '3d6+13')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.WLcYt4OrZIT3znRV.damageType} (same value: 'bludgeoning')
                    [Ws8OtIZ6LqWb2DmK] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.Ws8OtIZ6LqWb2DmK}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.Ws8OtIZ6LqWb2DmK.damage} (same value: '3d4+7')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.Ws8OtIZ6LqWb2DmK.damageType} (same value: 'piercing')
                    [YEyXUx7OV9yLAI9x] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.YEyXUx7OV9yLAI9x}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.YEyXUx7OV9yLAI9x.damage} (same value: '6d12+41')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.YEyXUx7OV9yLAI9x.damageType} (same value: 'piercing')
                    [Z3ghDg6QM711n0p4] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.Z3ghDg6QM711n0p4}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.Z3ghDg6QM711n0p4.damage} (same value: '3d6+15')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.Z3ghDg6QM711n0p4.damageType} (same value: 'bludgeoning')
                    [ZoGyWEv0ij9QpL9P] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.ZoGyWEv0ij9QpL9P}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.ZoGyWEv0ij9QpL9P.damage} (same value: '6d8+8')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.ZoGyWEv0ij9QpL9P.damageType} (same value: 'cold')
                    [aVpxlsxcW2xWMytm] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.aVpxlsxcW2xWMytm}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.aVpxlsxcW2xWMytm.damage} (same value: '2d8+17')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.aVpxlsxcW2xWMytm.damageType} (same value: 'bludgeoning')
                    [cbDkuLEX0os7vyVP] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.cbDkuLEX0os7vyVP}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.cbDkuLEX0os7vyVP.damage} (same value: '3d4+7')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.cbDkuLEX0os7vyVP.damageType} (same value: 'piercing')
                    [d5xHOQwN5e2oKN2X] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.d5xHOQwN5e2oKN2X}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.d5xHOQwN5e2oKN2X.damage} (same value: '4d4')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.d5xHOQwN5e2oKN2X.damageType} (same value: 'cold')
                    [dPV8frbBkWJgT1ns] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.dPV8frbBkWJgT1ns}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.dPV8frbBkWJgT1ns.damage} (same value: '3d10+14')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.dPV8frbBkWJgT1ns.damageType} (same value: 'piercing')
                    [deLAq6BQummo8UYc] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.deLAq6BQummo8UYc}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.deLAq6BQummo8UYc.damage} (same value: '3d8+18')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.deLAq6BQummo8UYc.damageType} (same value: 'piercing')
                    [ei3gjdkkltavh4cr2sww] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.ei3gjdkkltavh4cr2sww}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.ei3gjdkkltavh4cr2sww.damage} (same value: '3d10+16')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.ei3gjdkkltavh4cr2sww.damageType} (same value: 'void')
                    [fedqst0kk5cqty64ov7c] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.fedqst0kk5cqty64ov7c}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.fedqst0kk5cqty64ov7c.damage} (same value: '3d12+14')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.fedqst0kk5cqty64ov7c.damageType} (same value: 'slashing')
                    [jCyIPBB6LdSYHhp1] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.jCyIPBB6LdSYHhp1}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.jCyIPBB6LdSYHhp1.damage} (same value: '3d8+15')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.jCyIPBB6LdSYHhp1.damageType} (same value: 'piercing')
                    [kKMtgP3vK4oXQmjM] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.kKMtgP3vK4oXQmjM}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.kKMtgP3vK4oXQmjM.damage} (same value: '3d10+14')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.kKMtgP3vK4oXQmjM.damageType} (same value: 'piercing')
                    [lniYAkjSR4N6MPdi] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.lniYAkjSR4N6MPdi}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.lniYAkjSR4N6MPdi.damage} (same value: '2d10')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.lniYAkjSR4N6MPdi.damageType} (same value: 'cold')
                    [nRt3e7rDsGbz40G2] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.nRt3e7rDsGbz40G2}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.nRt3e7rDsGbz40G2.damage} (same value: '3d6+14')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.nRt3e7rDsGbz40G2.damageType} (same value: 'bludgeoning')
                    [nu6jqckfio7b1q2apiio] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.nu6jqckfio7b1q2apiio}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.nu6jqckfio7b1q2apiio.damage} (same value: '3d12+16')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.nu6jqckfio7b1q2apiio.damageType} (same value: 'void')
                    [o7YxXPCNxW1UNLNy] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.o7YxXPCNxW1UNLNy}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.o7YxXPCNxW1UNLNy.damage} (same value: '1d6+14')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.o7YxXPCNxW1UNLNy.damageType} (same value: 'piercing')
                    [phqkuCKF8TvroFWF] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.phqkuCKF8TvroFWF}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.phqkuCKF8TvroFWF.damage} (same value: '1d4+12')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.phqkuCKF8TvroFWF.damageType} (same value: 'piercing')
                    [qm8AVojldkvAJu6D] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.qm8AVojldkvAJu6D}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.qm8AVojldkvAJu6D.damage} (same value: '8d10+44')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.qm8AVojldkvAJu6D.damageType} (same value: 'fire')
                    [r38oRv5WdB5bbVK7] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.r38oRv5WdB5bbVK7}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.r38oRv5WdB5bbVK7.damage} (same value: '2d10')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.r38oRv5WdB5bbVK7.damageType} (same value: 'fire')
                    [t52cffiIDD1to0MU] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.t52cffiIDD1to0MU}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.t52cffiIDD1to0MU.damage} (same value: '2d8')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.t52cffiIDD1to0MU.damageType} (same value: 'mental')
                    [tRGPL7h6njGyLyUS] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.tRGPL7h6njGyLyUS}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.tRGPL7h6njGyLyUS.damage} (same value: '3d8+13')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.tRGPL7h6njGyLyUS.damageType} (same value: 'slashing')
                    [tyqklk4lgjlc3xfdnemy] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.tyqklk4lgjlc3xfdnemy}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.tyqklk4lgjlc3xfdnemy.damage} (same value: '3d8+14')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.tyqklk4lgjlc3xfdnemy.damageType} (same value: 'slashing')
                    [utQrT9dnTPl96zNo] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.utQrT9dnTPl96zNo}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.utQrT9dnTPl96zNo.damage} (same value: '4d10+16')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.utQrT9dnTPl96zNo.damageType} (same value: 'slashing')
                    [wLXfA7gMA1ZD7JC3] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.wLXfA7gMA1ZD7JC3}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.wLXfA7gMA1ZD7JC3.damage} (same value: '2d8')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.wLXfA7gMA1ZD7JC3.damageType} (same value: 'mental')
                    [wkmydREMGiOq7p93] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.wkmydREMGiOq7p93}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.wkmydREMGiOq7p93.damage} (same value: '1d12')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.wkmydREMGiOq7p93.damageType} (same value: 'fire')
                    [xQ1ypxiHNYNH1YD0] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.xQ1ypxiHNYNH1YD0}
                        damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.xQ1ypxiHNYNH1YD0.damage} (same value: '1d8+8')
                        damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.xQ1ypxiHNYNH1YD0.damageType} (same value: 'piercing')
                [deathNote] : boolean {Book 6 - Ghost King's Rage.items.[].system.deathNote} (same value: True)
                [defense] : object {Book 6 - Ghost King's Rage.items.[].system.defense}
                    save : object {Book 6 - Ghost King's Rage.items.[].system.defense.save}
                        basic : boolean {Book 6 - Ghost King's Rage.items.[].system.defense.save.basic} (2 different values)
                            False (x73)
                            True (x54)
                        statistic : string {Book 6 - Ghost King's Rage.items.[].system.defense.save.statistic} (3 different values)
                            'fortitude' (x70)
                            'will' (x42)
                            'reflex' (x15)
                description : object {Book 6 - Ghost King's Rage.items.[].system.description}
                    value : string {Book 6 - Ghost King's Rage.items.[].system.description.value} (359 different values)
                [dexCap] : integer {Book 6 - Ghost King's Rage.items.[].system.dexCap} (4 different values)
                    1 (x3)
                    3 (x2)
                    4 (x2)
                    0 (x1)
                [duration] : object {Book 6 - Ghost King's Rage.items.[].system.duration}
                    [sustained] : boolean {Book 6 - Ghost King's Rage.items.[].system.duration.sustained} (2 different values)
                        False (x316)
                        True (x38)
                    value : mixed
                        string {Book 6 - Ghost King's Rage.items.[].system.duration.value} (18 different values)
                        integer {Book 6 - Ghost King's Rage.items.[].system.duration.value} (same value: 0)
                [equipped] : object {Book 6 - Ghost King's Rage.items.[].system.equipped}
                    carryType : string {Book 6 - Ghost King's Rage.items.[].system.equipped.carryType} (2 different values)
                        'worn' (x42)
                        'held' (x3)
                    [handsHeld] : integer {Book 6 - Ghost King's Rage.items.[].system.equipped.handsHeld} (2 different values)
                        0 (x38)
                        1 (x3)
                    [inSlot] : boolean {Book 6 - Ghost King's Rage.items.[].system.equipped.inSlot} (2 different values)
                        True (x7)
                        False (x1)
                    [invested] : empty
                [frequency] : object {Book 6 - Ghost King's Rage.items.[].system.frequency}
                    max : integer {Book 6 - Ghost King's Rage.items.[].system.frequency.max} (2 different values)
                        1 (x19)
                        3 (x1)
                    per : string {Book 6 - Ghost King's Rage.items.[].system.frequency.per} (3 different values)
                        'round' (x8)
                        'day' (x7)
                        'turn' (x5)
                    [value] : integer {Book 6 - Ghost King's Rage.items.[].system.frequency.value} (same value: 1)
                [group] : string {Book 6 - Ghost King's Rage.items.[].system.group} (11 different values)
                [hardness] : integer {Book 6 - Ghost King's Rage.items.[].system.hardness} (4 different values)
                    0 (x42)
                    13 (x1)
                    10 (x1)
                    20 (x1)
                [heightening] : object {Book 6 - Ghost King's Rage.items.[].system.heightening}
                    [damage] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.damage}
                        [0] : string {Book 6 - Ghost King's Rage.items.[].system.heightening.damage.0} (10 different values)
                            '2d6' (x23)
                            '1d6' (x18)
                            '1d4' (x13)
                            '1d8' (x10)
                            '1d10' (x9)
                            '2d4' (x4)
                            '10' (x2)
                            '1d12' (x1)
                            '2d8' (x1)
                            '1d8+4' (x1)
                        [1] : string {Book 6 - Ghost King's Rage.items.[].system.heightening.damage.1} (same value: '1d6')
                        [F7dmCJUYa7dzGz9n] : string {Book 6 - Ghost King's Rage.items.[].system.heightening.damage.F7dmCJUYa7dzGz9n} (same value: '2d6')
                        [Xf082AUJaiQvTqg7] : string {Book 6 - Ghost King's Rage.items.[].system.heightening.damage.Xf082AUJaiQvTqg7} (same value: '1d4')
                        [bmKxkM6C7wpQlsxf] : string {Book 6 - Ghost King's Rage.items.[].system.heightening.damage.bmKxkM6C7wpQlsxf} (same value: '1d6')
                        [lI9EQaXqSWU8wuZI] : string {Book 6 - Ghost King's Rage.items.[].system.heightening.damage.lI9EQaXqSWU8wuZI} (same value: '2d6')
                        [pX92NmS2GoYpHJrp] : string {Book 6 - Ghost King's Rage.items.[].system.heightening.damage.pX92NmS2GoYpHJrp} (same value: '1d10')
                        [v1pnjhfu6e9akqe0] : string {Book 6 - Ghost King's Rage.items.[].system.heightening.damage.v1pnjhfu6e9akqe0} (same value: '1d4')
                    [interval] : integer {Book 6 - Ghost King's Rage.items.[].system.heightening.interval} (2 different values)
                        1 (x91)
                        2 (x18)
                    [levels] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels}
                        [3] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.3}
                            [range] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.3.range}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.3.range.value} (2 different values)
                                    'touch' (x4)
                                    '60 feet' (x3)
                            [target] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.3.target}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.3.target.value} (3 different values)
                                    '10 objects' (x6)
                                    '1 willing creature' (x4)
                                    '1 object of 3 bulk or less, or 1 creature' (x1)
                        [4] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.4}
                            [range] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.4.range}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.4.range.value} (same value: '30 feet')
                            target : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.4.target}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.4.target.value} (3 different values)
                                    '2 creatures' (x5)
                                    '10 creatures you know by name and have met in person' (x1)
                                    '10 willing living creatures' (x1)
                        [5] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.5}
                            [range] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.5.range}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.5.range.value} (2 different values)
                                    '1 mile' (x4)
                                    '120 feet' (x3)
                            [target] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.5.target}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.5.target.value} (same value: '1 specific object or type of object, or a specific creature or ancestry')
                        [6] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.6}
                            [range] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.6.range}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.6.range.value} (same value: '30 feet')
                            target : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.6.target}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.6.target.value} (2 different values)
                                    '10 creatures' (x7)
                                    'any number of objects' (x6)
                        [7] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.7}
                            [area] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.7.area}
                                areaType : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.7.area.areaType} (same value: 'cone')
                                value : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.7.area.value} (same value: '60')
                            target : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.7.target}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.7.target.value} (3 different values)
                                    '6 creatures' (x5)
                                    '5 creatures' (x5)
                                    '10 creatures' (x1)
                        [8] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.8}
                            target : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.8.target}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures')
                        [9] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.9}
                            [damage] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.9.damage}
                                0 : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.9.damage.0}
                                    applyMod : boolean {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False)
                                    [category] : empty
                                    formula : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.9.damage.0.formula} (same value: '8d8')
                                    type : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.9.damage.0.type} (same value: 'bludgeoning')
                            target : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.9.target}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.9.target.value} (3 different values)
                                    'up to 5 creatures' (x1)
                                    '10 creatures that aren\'t on their home plane' (x1)
                                    '5 creatures' (x1)
                    [type] : string {Book 6 - Ghost King's Rage.items.[].system.heightening.type} (2 different values)
                        'interval' (x109)
                        'fixed' (x47)
                [hp] : object {Book 6 - Ghost King's Rage.items.[].system.hp}
                    max : integer {Book 6 - Ghost King's Rage.items.[].system.hp.max} (4 different values)
                        0 (x42)
                        104 (x1)
                        60 (x1)
                        160 (x1)
                    value : integer {Book 6 - Ghost King's Rage.items.[].system.hp.value} (4 different values)
                        0 (x42)
                        104 (x1)
                        60 (x1)
                        160 (x1)
                [level] : object {Book 6 - Ghost King's Rage.items.[].system.level}
                    value : integer {Book 6 - Ghost King's Rage.items.[].system.level.value} (15 different values)
                [location] : object {Book 6 - Ghost King's Rage.items.[].system.location}
                    [heightenedLevel] : integer {Book 6 - Ghost King's Rage.items.[].system.location.heightenedLevel} (9 different values)
                        4 (x15)
                        2 (x14)
                        5 (x13)
                        9 (x10)
                        7 (x10)
                        3 (x9)
                        8 (x7)
                        6 (x5)
                        1 (x3)
                    [uses] : object {Book 6 - Ghost King's Rage.items.[].system.location.uses}
                        max : integer {Book 6 - Ghost King's Rage.items.[].system.location.uses.max} (3 different values)
                            3 (x7)
                            2 (x2)
                            1 (x1)
                        value : integer {Book 6 - Ghost King's Rage.items.[].system.location.uses.value} (3 different values)
                            3 (x7)
                            2 (x2)
                            1 (x1)
                    [value] : string {Book 6 - Ghost King's Rage.items.[].system.location.value} (23 different values)
                [material] : object {Book 6 - Ghost King's Rage.items.[].system.material}
                    [grade] : string {Book 6 - Ghost King's Rage.items.[].system.material.grade} (same value: 'standard')
                    [type] : string {Book 6 - Ghost King's Rage.items.[].system.material.type} (same value: 'adamantine')
                [mod] : object {Book 6 - Ghost King's Rage.items.[].system.mod}
                    value : integer {Book 6 - Ghost King's Rage.items.[].system.mod.value} (10 different values)
                        35 (x3)
                        30 (x2)
                        33 (x2)
                        41 (x2)
                        29 (x1)
                        37 (x1)
                        24 (x1)
                        32 (x1)
                        19 (x1)
                        25 (x1)
                [overlays] : object {Book 6 - Ghost King's Rage.items.[].system.overlays}
                    [2I469pfbYcmFvzOA] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.2I469pfbYcmFvzOA}
                        _id : string {Book 6 - Ghost King's Rage.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA')
                        name : string {Book 6 - Ghost King's Rage.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)')
                        overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override')
                        sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1)
                        system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.2I469pfbYcmFvzOA.system}
                            damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage}
                                0 : object {Book 6 - Ghost King's Rage.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0}
                                    [category] : empty
                                    type : string {Book 6 - Ghost King's Rage.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning')
                    [2a6Vm4mIjBgrzlO2] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2}
                        name : string {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.name} (same value: 'Touch of Corruption (Vs. Living)')
                        overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.overlayType} (same value: 'override')
                        sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.sort} (same value: 2)
                        system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system}
                            damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage}
                                Esn7klJ9WRsIFnrE : object {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE}
                                    applyMod : boolean {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.applyMod} (same value: False)
                                    [category] : empty
                                    formula : string {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.formula} (same value: '1d6')
                                    kinds : array<string> {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds.[]} (same value: 'damage')
                                    materials : array<> {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.materials}
                                        Length: min=0 max=0
                                        Value type: empty
                                    type : string {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.type} (same value: 'void')
                            defense : object {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense}
                                save : object {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save}
                                    basic : boolean {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.basic} (same value: True)
                                    statistic : string {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.statistic} (same value: 'fortitude')
                            heightening : object {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening}
                                damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage}
                                    Esn7klJ9WRsIFnrE : string {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage.Esn7klJ9WRsIFnrE} (same value: '1d6')
                                interval : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.interval} (same value: 1)
                                type : string {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.type} (same value: 'interval')
                    [37gy7l19tik74o4s] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s}
                        _id : string {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s')
                        name : string {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)')
                        overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override')
                        sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
                        system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system}
                            damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.damage}
                                0 : object {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0}
                                    formula : string {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8')
                                    kinds : array<string> {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing')
                            [defense] : empty
                            heightening : object {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.heightening}
                                damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage}
                                    0 : string {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8')
                            range : object {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.range}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet')
                            time : object {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.time}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2')
                            traits : object {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.traits}
                                value : array<string> {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value}
                                    Length: min=4 max=4
                                    Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values)
                                        'concentrate' (x3)
                                        'healing' (x3)
                                        'manipulate' (x3)
                                        'vitality' (x3)
                    [4gyp3qlsv5ywdyjq] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq}
                        _id : string {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq')
                        name : string {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)')
                        overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override')
                        sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3)
                        system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system}
                            damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage}
                                0 : object {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0}
                                    formula : string {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8')
                                    kinds : array<string> {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing')
                            [defense] : empty
                            heightening : object {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening}
                                damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage}
                                    0 : string {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8')
                            range : object {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet')
                            target : object {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature')
                            time : object {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2')
                            traits : object {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits}
                                value : array<string> {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value}
                                    Length: min=3 max=3
                                    Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values)
                                        'concentrate' (x1)
                                        'manipulate' (x1)
                                        'void' (x1)
                    [7qdtetowq348s9oc] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.7qdtetowq348s9oc}
                        _id : string {Book 6 - Ghost King's Rage.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc')
                        overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override')
                        sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
                        system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.7qdtetowq348s9oc.system}
                            range : object {Book 6 - Ghost King's Rage.items.[].system.overlays.7qdtetowq348s9oc.system.range}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch')
                            time : object {Book 6 - Ghost King's Rage.items.[].system.overlays.7qdtetowq348s9oc.system.time}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1')
                    [7vbvdrv2cl87sqta] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta}
                        _id : string {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta')
                        overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override')
                        sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
                        system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.system}
                            area : object {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.system.area}
                                type : string {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation')
                                value : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
                            range : object {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.system.range}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '')
                            target : object {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.system.target}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures')
                            time : object {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.system.time}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3')
                            traits : object {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits}
                                value : array<string> {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value}
                                    Length: min=4 max=4
                                    Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values)
                                        'concentrate' (x3)
                                        'healing' (x3)
                                        'manipulate' (x3)
                                        'vitality' (x3)
                    [CXLBoUCDAyNLYJLa] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa}
                        name : string {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa.name} (same value: 'Final Sacrifice (Cold)')
                        overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa.overlayType} (same value: 'override')
                        sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa.sort} (same value: 2)
                        system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa.system}
                            damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa.system.damage}
                                0 : object {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa.system.damage.0}
                                    [category] : empty
                                    kinds : array<string> {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa.system.damage.0.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa.system.damage.0.kinds.[]} (same value: 'damage')
                                    type : string {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa.system.damage.0.type} (same value: 'cold')
                            rules : ignored (Foundry rules object) {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa.system.rules}
                            traits : object {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa.system.traits}
                                value : array<string> {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa.system.traits.value}
                                    Length: min=3 max=3
                                    Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa.system.traits.value.[]} (3 different values)
                                        'cold' (x1)
                                        'concentrate' (x1)
                                        'manipulate' (x1)
                    [YK6X9Uqj3TmG199H] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.YK6X9Uqj3TmG199H}
                        _id : string {Book 6 - Ghost King's Rage.items.[].system.overlays.YK6X9Uqj3TmG199H._id} (same value: 'YK6X9Uqj3TmG199H')
                        overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.YK6X9Uqj3TmG199H.overlayType} (same value: 'override')
                        sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.YK6X9Uqj3TmG199H.sort} (same value: 1)
                        system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.YK6X9Uqj3TmG199H.system}
                            area : object {Book 6 - Ghost King's Rage.items.[].system.overlays.YK6X9Uqj3TmG199H.system.area}
                                areaType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.YK6X9Uqj3TmG199H.system.area.areaType} (same value: 'cone')
                            time : object {Book 6 - Ghost King's Rage.items.[].system.overlays.YK6X9Uqj3TmG199H.system.time}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.YK6X9Uqj3TmG199H.system.time.value} (same value: '3')
                    [cUFX7ExSLeoa3vIF] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.cUFX7ExSLeoa3vIF}
                        _id : string {Book 6 - Ghost King's Rage.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF')
                        name : string {Book 6 - Ghost King's Rage.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)')
                        overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override')
                        sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2)
                        system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.cUFX7ExSLeoa3vIF.system}
                            damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage}
                                0 : object {Book 6 - Ghost King's Rage.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0}
                                    [category] : empty
                                    type : string {Book 6 - Ghost King's Rage.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing')
                    [gHIOzknAtexc6GUE] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE}
                        name : string {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.name} (same value: 'Touch of Corruption (Healing)')
                        overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.overlayType} (same value: 'override')
                        sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.sort} (same value: 1)
                        system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system}
                            damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage}
                                cM137DAlBX1LcWAX : object {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX}
                                    applyMod : boolean {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.applyMod} (same value: False)
                                    [category] : empty
                                    formula : string {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.formula} (same value: '6')
                                    kinds : array<string> {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds.[]} (same value: 'healing')
                                    materials : array<> {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.materials}
                                        Length: min=0 max=0
                                        Value type: empty
                                    type : string {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.type} (same value: 'untyped')
                            [defense] : empty
                            heightening : object {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening}
                                damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage}
                                    cM137DAlBX1LcWAX : string {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage.cM137DAlBX1LcWAX} (same value: '6')
                                interval : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.interval} (same value: 1)
                                type : string {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.type} (same value: 'interval')
                    [lfxcoz2d3f8j2zq1] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1}
                        _id : string {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1')
                        name : string {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)')
                        overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override')
                        sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
                        system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system}
                            damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage}
                                0 : object {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
                                    kinds : array<string> {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage')
                            range : object {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet')
                            target : object {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead')
                            time : object {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2')
                            traits : object {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits}
                                value : array<string> {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
                                    Length: min=4 max=4
                                    Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values)
                                        'concentrate' (x3)
                                        'healing' (x3)
                                        'manipulate' (x3)
                                        'vitality' (x3)
                    [pq7cxntbz4s8g5ik] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.pq7cxntbz4s8g5ik}
                        _id : string {Book 6 - Ghost King's Rage.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik')
                        overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override')
                        sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1)
                        system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.pq7cxntbz4s8g5ik.system}
                            range : object {Book 6 - Ghost King's Rage.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch')
                            time : object {Book 6 - Ghost King's Rage.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1')
                    [rvhoa43rqqqp8izn] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn}
                        _id : string {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn')
                        overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override')
                        sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4)
                        system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.system}
                            area : object {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.system.area}
                                type : string {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation')
                                value : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30)
                            range : object {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.system.range}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '')
                            target : object {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.system.target}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures')
                            time : object {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.system.time}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3')
                            traits : object {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits}
                                value : array<string> {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value}
                                    Length: min=3 max=3
                                    Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values)
                                        'concentrate' (x1)
                                        'manipulate' (x1)
                                        'void' (x1)
                    [rxA3woadtvHLq4xZ] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.rxA3woadtvHLq4xZ}
                        name : string {Book 6 - Ghost King's Rage.items.[].system.overlays.rxA3woadtvHLq4xZ.name} (same value: 'Final Sacrifice (Fire)')
                        overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.rxA3woadtvHLq4xZ.overlayType} (same value: 'override')
                        sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.rxA3woadtvHLq4xZ.sort} (same value: 1)
                        system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.rxA3woadtvHLq4xZ.system}
                            damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.rxA3woadtvHLq4xZ.system.damage}
                                0 : object {Book 6 - Ghost King's Rage.items.[].system.overlays.rxA3woadtvHLq4xZ.system.damage.0}
                                    [category] : empty
                            rules : ignored (Foundry rules object) {Book 6 - Ghost King's Rage.items.[].system.overlays.rxA3woadtvHLq4xZ.system.rules}
                    [z04svm1cvfcxtplb] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb}
                        _id : string {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb')
                        name : string {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)')
                        overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override')
                        sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2)
                        system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system}
                            damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system.damage}
                                0 : object {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0}
                                    kinds : array<string> {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage')
                            range : object {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system.range}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet')
                            target : object {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system.target}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature')
                            time : object {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system.time}
                                value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2')
                            traits : object {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system.traits}
                                value : array<string> {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value}
                                    Length: min=3 max=3
                                    Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values)
                                        'concentrate' (x1)
                                        'manipulate' (x1)
                                        'void' (x1)
                    [zFWsMjoeCnLxqJaV] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.zFWsMjoeCnLxqJaV}
                        _id : string {Book 6 - Ghost King's Rage.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV')
                        name : string {Book 6 - Ghost King's Rage.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)')
                        overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override')
                        sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3)
                        system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.zFWsMjoeCnLxqJaV.system}
                            damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage}
                                0 : object {Book 6 - Ghost King's Rage.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0}
                                    [category] : empty
                                    type : string {Book 6 - Ghost King's Rage.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing')
                [overrides] : array<> {Book 6 - Ghost King's Rage.items.[].system.overrides}
                    Length: min=0 max=0
                    Value type: empty
                [prepared] : object {Book 6 - Ghost King's Rage.items.[].system.prepared}
                    [flexible] : boolean {Book 6 - Ghost King's Rage.items.[].system.prepared.flexible} (same value: False)
                    value : string {Book 6 - Ghost King's Rage.items.[].system.prepared.value} (4 different values)
                        'innate' (x12)
                        'prepared' (x8)
                        'focus' (x8)
                        'spontaneous' (x2)
                publication : object {Book 6 - Ghost King's Rage.items.[].system.publication}
                    license : string {Book 6 - Ghost King's Rage.items.[].system.publication.license} (2 different values)
                        'OGL' (x706)
                        'ORC' (x21)
                    remaster : boolean {Book 6 - Ghost King's Rage.items.[].system.publication.remaster} (2 different values)
                        False (x706)
                        True (x21)
                    title : string {Book 6 - Ghost King's Rage.items.[].system.publication.title} (12 different values)
                rules : ignored (Foundry rules object) {Book 6 - Ghost King's Rage.items.[].system.rules}
                [price] : object {Book 6 - Ghost King's Rage.items.[].system.price}
                    value : object {Book 6 - Ghost King's Rage.items.[].system.price.value}
                        [gp] : integer {Book 6 - Ghost King's Rage.items.[].system.price.value.gp} (13 different values)
                        [sp] : integer {Book 6 - Ghost King's Rage.items.[].system.price.value.sp} (4 different values)
                            2 (x9)
                            1 (x8)
                            5 (x1)
                            3 (x1)
                [proficiency] : object {Book 6 - Ghost King's Rage.items.[].system.proficiency}
                    value : integer {Book 6 - Ghost King's Rage.items.[].system.proficiency.value} (2 different values)
                        1 (x28)
                        0 (x2)
                [proficient] : object {Book 6 - Ghost King's Rage.items.[].system.proficient}
                    value : integer {Book 6 - Ghost King's Rage.items.[].system.proficient.value} (same value: 0)
                [quantity] : integer {Book 6 - Ghost King's Rage.items.[].system.quantity} (2 different values)
                    1 (x41)
                    4 (x4)
                [range] : mixed
                    object {Book 6 - Ghost King's Rage.items.[].system.range}
                        value : string {Book 6 - Ghost King's Rage.items.[].system.range.value} (12 different values)
                    integer {Book 6 - Ghost King's Rage.items.[].system.range} (2 different values)
                        30 (x3)
                        120 (x1)
                [references] : object {Book 6 - Ghost King's Rage.items.[].system.references}
                    children : array<> {Book 6 - Ghost King's Rage.items.[].system.references.children}
                        Length: min=0 max=0
                        Value type: empty
                    immunityFrom : array<> {Book 6 - Ghost King's Rage.items.[].system.references.immunityFrom}
                        Length: min=0 max=0
                        Value type: empty
                    overriddenBy : array<> {Book 6 - Ghost King's Rage.items.[].system.references.overriddenBy}
                        Length: min=0 max=0
                        Value type: empty
                    overrides : array<> {Book 6 - Ghost King's Rage.items.[].system.references.overrides}
                        Length: min=0 max=0
                        Value type: empty
                [reload] : object {Book 6 - Ghost King's Rage.items.[].system.reload}
                    value : string {Book 6 - Ghost King's Rage.items.[].system.reload.value} (3 different values)
                        '-' (x13)
                        '' (x11)
                        '1' (x1)
                [requirements] : string {Book 6 - Ghost King's Rage.items.[].system.requirements} (5 different values)
                    '' (x350)
                    'You\'re a living creature' (x1)
                    'You can bleed' (x1)
                    '3 gp silver bell focus' (x1)
                    'An effect would deal physical or energy damage to you or a creature in range.' (x1)
                [ritual] : object {Book 6 - Ghost King's Rage.items.[].system.ritual}
                    primary : object {Book 6 - Ghost King's Rage.items.[].system.ritual.primary}
                        check : string {Book 6 - Ghost King's Rage.items.[].system.ritual.primary.check} (5 different values)
                            'Occultism (master)' (x1)
                            'Occultism (master) or Religion (master)' (x1)
                            'Arcana (expert), Occultism (expert), or Religion (expert)' (x1)
                            'Occultism (expert) or Religion (expert)' (x1)
                            'Religion' (x1)
                    secondary : object {Book 6 - Ghost King's Rage.items.[].system.ritual.secondary}
                        casters : integer {Book 6 - Ghost King's Rage.items.[].system.ritual.secondary.casters} (3 different values)
                            1 (x3)
                            2 (x1)
                            0 (x1)
                        checks : string {Book 6 - Ghost King's Rage.items.[].system.ritual.secondary.checks} (5 different values)
                            'Performance, Society' (x1)
                            'Occultism or Religion (whichever is used for the primary check)' (x1)
                            'Religion' (x1)
                            'Occultism or Religion (whichever isn\'t used for the primary check)' (x1)
                            'Crafting, Performance' (x1)
                [runes] : object {Book 6 - Ghost King's Rage.items.[].system.runes}
                    [potency] : integer {Book 6 - Ghost King's Rage.items.[].system.runes.potency} (2 different values)
                        2 (x23)
                        0 (x10)
                    [property] : array<> {Book 6 - Ghost King's Rage.items.[].system.runes.property}
                        Length: min=0 max=0
                        Value type: empty
                    [reinforcing] : integer {Book 6 - Ghost King's Rage.items.[].system.runes.reinforcing} (same value: 0)
                    [resilient] : integer {Book 6 - Ghost King's Rage.items.[].system.runes.resilient} (2 different values)
                        1 (x7)
                        0 (x1)
                    [striking] : integer {Book 6 - Ghost King's Rage.items.[].system.runes.striking} (3 different values)
                        2 (x10)
                        0 (x9)
                        1 (x6)
                [showSlotlessLevels] : object {Book 6 - Ghost King's Rage.items.[].system.showSlotlessLevels}
                    value : boolean {Book 6 - Ghost King's Rage.items.[].system.showSlotlessLevels.value} (same value: False)
                [size] : string {Book 6 - Ghost King's Rage.items.[].system.size} (2 different values)
                    'med' (x44)
                    'lg' (x1)
                [slots] : object {Book 6 - Ghost King's Rage.items.[].system.slots}
                    [slot0] : object {Book 6 - Ghost King's Rage.items.[].system.slots.slot0}
                        max : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot0.max} (same value: 5)
                        prepared : array<object> {Book 6 - Ghost King's Rage.items.[].system.slots.slot0.prepared}
                            Length: min=5 max=5
                            Value type: object {Book 6 - Ghost King's Rage.items.[].system.slots.slot0.prepared.[]}
                                id : string {Book 6 - Ghost King's Rage.items.[].system.slots.slot0.prepared.[].id} (25 different values)
                    [slot1] : object {Book 6 - Ghost King's Rage.items.[].system.slots.slot1}
                        max : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot1.max} (2 different values)
                            3 (x8)
                            4 (x1)
                        [prepared] : array<object> {Book 6 - Ghost King's Rage.items.[].system.slots.slot1.prepared}
                            Length: min=3 max=3
                            Value type: object {Book 6 - Ghost King's Rage.items.[].system.slots.slot1.prepared.[]}
                                id : string {Book 6 - Ghost King's Rage.items.[].system.slots.slot1.prepared.[].id} (12 different values)
                        [value] : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot1.value} (same value: 4)
                    [slot10] : object {Book 6 - Ghost King's Rage.items.[].system.slots.slot10}
                        max : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot10.max} (2 different values)
                            1 (x1)
                            10 (x1)
                        prepared : array<object> {Book 6 - Ghost King's Rage.items.[].system.slots.slot10.prepared}
                            Length: min=1 max=10
                            Value type: object {Book 6 - Ghost King's Rage.items.[].system.slots.slot10.prepared.[]}
                                id : string {Book 6 - Ghost King's Rage.items.[].system.slots.slot10.prepared.[].id} (3 different values)
                                    'hN9pefuuOf2IHJDG' (x9)
                                    'TM2jaiOiZrcGm5ip' (x1)
                                    'louZ3UGKBOlepht4' (x1)
                    [slot2] : object {Book 6 - Ghost King's Rage.items.[].system.slots.slot2}
                        max : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot2.max} (2 different values)
                            3 (x8)
                            4 (x1)
                        [prepared] : array<object> {Book 6 - Ghost King's Rage.items.[].system.slots.slot2.prepared}
                            Length: min=3 max=3
                            Value type: object {Book 6 - Ghost King's Rage.items.[].system.slots.slot2.prepared.[]}
                                id : string {Book 6 - Ghost King's Rage.items.[].system.slots.slot2.prepared.[].id} (13 different values)
                        [value] : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot2.value} (same value: 4)
                    [slot3] : object {Book 6 - Ghost King's Rage.items.[].system.slots.slot3}
                        max : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot3.max} (2 different values)
                            3 (x8)
                            4 (x1)
                        [prepared] : array<object> {Book 6 - Ghost King's Rage.items.[].system.slots.slot3.prepared}
                            Length: min=3 max=3
                            Value type: object {Book 6 - Ghost King's Rage.items.[].system.slots.slot3.prepared.[]}
                                id : string {Book 6 - Ghost King's Rage.items.[].system.slots.slot3.prepared.[].id} (14 different values)
                        [value] : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot3.value} (same value: 4)
                    [slot4] : object {Book 6 - Ghost King's Rage.items.[].system.slots.slot4}
                        max : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot4.max} (2 different values)
                            3 (x8)
                            4 (x1)
                        [prepared] : array<object> {Book 6 - Ghost King's Rage.items.[].system.slots.slot4.prepared}
                            Length: min=3 max=3
                            Value type: object {Book 6 - Ghost King's Rage.items.[].system.slots.slot4.prepared.[]}
                                id : string {Book 6 - Ghost King's Rage.items.[].system.slots.slot4.prepared.[].id} (15 different values)
                        [value] : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot4.value} (same value: 4)
                    [slot5] : object {Book 6 - Ghost King's Rage.items.[].system.slots.slot5}
                        max : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot5.max} (2 different values)
                            3 (x8)
                            4 (x1)
                        [prepared] : array<object> {Book 6 - Ghost King's Rage.items.[].system.slots.slot5.prepared}
                            Length: min=3 max=3
                            Value type: object {Book 6 - Ghost King's Rage.items.[].system.slots.slot5.prepared.[]}
                                id : string {Book 6 - Ghost King's Rage.items.[].system.slots.slot5.prepared.[].id} (14 different values)
                        [value] : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot5.value} (same value: 4)
                    [slot6] : object {Book 6 - Ghost King's Rage.items.[].system.slots.slot6}
                        max : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot6.max} (2 different values)
                            3 (x8)
                            4 (x1)
                        [prepared] : array<object> {Book 6 - Ghost King's Rage.items.[].system.slots.slot6.prepared}
                            Length: min=3 max=3
                            Value type: object {Book 6 - Ghost King's Rage.items.[].system.slots.slot6.prepared.[]}
                                id : string {Book 6 - Ghost King's Rage.items.[].system.slots.slot6.prepared.[].id} (15 different values)
                        [value] : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot6.value} (same value: 4)
                    [slot7] : object {Book 6 - Ghost King's Rage.items.[].system.slots.slot7}
                        max : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot7.max} (2 different values)
                            3 (x9)
                            4 (x1)
                        [prepared] : array<object> {Book 6 - Ghost King's Rage.items.[].system.slots.slot7.prepared}
                            Length: min=3 max=3
                            Value type: object {Book 6 - Ghost King's Rage.items.[].system.slots.slot7.prepared.[]}
                                id : string {Book 6 - Ghost King's Rage.items.[].system.slots.slot7.prepared.[].id} (14 different values)
                        [value] : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot7.value} (2 different values)
                            4 (x1)
                            3 (x1)
                    [slot8] : object {Book 6 - Ghost King's Rage.items.[].system.slots.slot8}
                        max : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot8.max} (2 different values)
                            3 (x9)
                            4 (x1)
                        [prepared] : array<object> {Book 6 - Ghost King's Rage.items.[].system.slots.slot8.prepared}
                            Length: min=3 max=3
                            Value type: object {Book 6 - Ghost King's Rage.items.[].system.slots.slot8.prepared.[]}
                                id : string {Book 6 - Ghost King's Rage.items.[].system.slots.slot8.prepared.[].id} (11 different values)
                        [value] : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot8.value} (2 different values)
                            4 (x1)
                            3 (x1)
                    [slot9] : object {Book 6 - Ghost King's Rage.items.[].system.slots.slot9}
                        max : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot9.max} (3 different values)
                            3 (x4)
                            2 (x1)
                            8 (x1)
                        [prepared] : array<object> {Book 6 - Ghost King's Rage.items.[].system.slots.slot9.prepared}
                            Length: min=3 max=8
                            Value type: object {Book 6 - Ghost King's Rage.items.[].system.slots.slot9.prepared.[]}
                                id : string {Book 6 - Ghost King's Rage.items.[].system.slots.slot9.prepared.[].id} (13 different values)
                        [value] : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot9.value} (2 different values)
                            3 (x1)
                            2 (x1)
                [slug] : string {Book 6 - Ghost King's Rage.items.[].system.slug} (220 different values)
                [specific] : object {Book 6 - Ghost King's Rage.items.[].system.specific}
                    [integrated] : empty
                    material : object {Book 6 - Ghost King's Rage.items.[].system.specific.material}
                        [grade] : empty
                        [type] : empty
                    runes : object {Book 6 - Ghost King's Rage.items.[].system.specific.runes}
                        reinforcing : integer {Book 6 - Ghost King's Rage.items.[].system.specific.runes.reinforcing} (same value: 0)
                [speedPenalty] : integer {Book 6 - Ghost King's Rage.items.[].system.speedPenalty} (3 different values)
                    0 (x7)
                    -10 (x2)
                    -5 (x2)
                [spelldc] : object {Book 6 - Ghost King's Rage.items.[].system.spelldc}
                    dc : integer {Book 6 - Ghost King's Rage.items.[].system.spelldc.dc} (9 different values)
                        41 (x11)
                        48 (x4)
                        46 (x4)
                        38 (x3)
                        44 (x3)
                        35 (x2)
                        37 (x1)
                        28 (x1)
                        34 (x1)
                    [mod] : integer {Book 6 - Ghost King's Rage.items.[].system.spelldc.mod} (same value: 0)
                    value : integer {Book 6 - Ghost King's Rage.items.[].system.spelldc.value} (10 different values)
                        33 (x11)
                        40 (x4)
                        38 (x4)
                        36 (x3)
                        27 (x2)
                        28 (x2)
                        30 (x1)
                        29 (x1)
                        20 (x1)
                        26 (x1)
                [splashDamage] : object {Book 6 - Ghost King's Rage.items.[].system.splashDamage}
                    value : integer {Book 6 - Ghost King's Rage.items.[].system.splashDamage.value} (same value: 0)
                [strength] : integer {Book 6 - Ghost King's Rage.items.[].system.strength} (4 different values)
                    3 (x3)
                    0 (x3)
                    1 (x1)
                    4 (x1)
                [target] : object {Book 6 - Ghost King's Rage.items.[].system.target}
                    value : string {Book 6 - Ghost King's Rage.items.[].system.target.value} (44 different values)
                [time] : object {Book 6 - Ghost King's Rage.items.[].system.time}
                    value : string {Book 6 - Ghost King's Rage.items.[].system.time.value} (10 different values)
                        '2' (x270)
                        'reaction' (x16)
                        '1 minute' (x15)
                        '10 minutes' (x15)
                        '3' (x13)
                        '1' (x10)
                        '1 to 3' (x9)
                        '1 day' (x3)
                        '1 hour' (x2)
                        '3 days' (x1)
                [tradition] : object {Book 6 - Ghost King's Rage.items.[].system.tradition}
                    value : string {Book 6 - Ghost King's Rage.items.[].system.tradition.value} (4 different values)
                        'divine' (x12)
                        'arcane' (x11)
                        'occult' (x6)
                        'primal' (x1)
                [traits] : object {Book 6 - Ghost King's Rage.items.[].system.traits}
                    [rarity] : string {Book 6 - Ghost King's Rage.items.[].system.traits.rarity} (3 different values)
                        'common' (x590)
                        'uncommon' (x86)
                        'rare' (x1)
                    value : array<string> {Book 6 - Ghost King's Rage.items.[].system.traits.value}
                        Length: min=0 max=9
                        Value type: string {Book 6 - Ghost King's Rage.items.[].system.traits.value.[]} (87 different values)
                    [integrated] : empty
                    [traditions] : array<string> {Book 6 - Ghost King's Rage.items.[].system.traits.traditions}
                        Length: min=0 max=4
                        Value type: string {Book 6 - Ghost King's Rage.items.[].system.traits.traditions.[]} (4 different values)
                            'arcane' (x267)
                            'occult' (x252)
                            'divine' (x206)
                            'primal' (x129)
                [usage] : object {Book 6 - Ghost King's Rage.items.[].system.usage}
                    value : string {Book 6 - Ghost King's Rage.items.[].system.usage.value} (3 different values)
                        'held-in-one-hand' (x28)
                        'held-in-two-hands' (x4)
                        'worn' (x2)
                [value] : object {Book 6 - Ghost King's Rage.items.[].system.value}
                    isValued : boolean {Book 6 - Ghost King's Rage.items.[].system.value.isValued} (2 different values)
                        False (x1)
                        True (x1)
                    [value] : integer {Book 6 - Ghost King's Rage.items.[].system.value.value} (same value: 1)
                [weaponType] : object {Book 6 - Ghost King's Rage.items.[].system.weaponType}
                    value : string {Book 6 - Ghost King's Rage.items.[].system.weaponType.value} (2 different values)
                        'melee' (x46)
                        'ranged' (x21)
            type : string {Book 6 - Ghost King's Rage.items.[].type} (10 different values)
                'spell' (x354)
                'action' (x214)
                'melee' (x67)
                'spellcastingEntry' (x30)
                'weapon' (x25)
                'lore' (x15)
                'equipment' (x9)
                'armor' (x8)
                'shield' (x3)
                'condition' (x2)
            [_stats] : object {Book 6 - Ghost King's Rage.items.[]._stats}
                compendiumSource : string {Book 6 - Ghost King's Rage.items.[]._stats.compendiumSource} (218 different values)
            [flags] : object {Book 6 - Ghost King's Rage.items.[].flags}
                pf2e : object {Book 6 - Ghost King's Rage.items.[].flags.pf2e}
                    linkedWeapon : string {Book 6 - Ghost King's Rage.items.[].flags.pf2e.linkedWeapon} (20 different values)
    name : string {Book 6 - Ghost King's Rage.name} (all different values)
    system : object {Book 6 - Ghost King's Rage.system}
        attributes : object {Book 6 - Ghost King's Rage.system.attributes}
            ac : object {Book 6 - Ghost King's Rage.system.attributes.ac}
                [details] : string {Book 6 - Ghost King's Rage.system.attributes.ac.details} (5 different values)
                    '' (x27)
                    '(39 with shield)' (x1)
                    '43 if shield raised' (x1)
                    '43 with shield raised' (x1)
                    'or 36 vs. non-magical' (x1)
                value : integer {Book 6 - Ghost King's Rage.system.attributes.ac.value} (13 different values)
            [emitsSound] : string {Book 6 - Ghost King's Rage.system.attributes.emitsSound} (same value: 'encounter')
            [hardness] : integer {Book 6 - Ghost King's Rage.system.attributes.hardness} (7 different values)
                0 (x16)
                33 (x2)
                35 (x2)
                28 (x1)
                32 (x1)
                29 (x1)
                25 (x1)
            hp : object {Book 6 - Ghost King's Rage.system.attributes.hp}
                details : string {Book 6 - Ghost King's Rage.system.attributes.hp.details} (10 different values)
                    '' (x38)
                    'void healing' (x8)
                    'void healing, rejuvenation' (x2)
                    'fast healing 20, mental rebirth, void healing' (x1)
                    'troop defenses' (x1)
                    'Void Healing' (x1)
                    'shadow healing' (x1)
                    'Per pillar' (x1)
                    'Per comet' (x1)
                    'Per Eye' (x1)
                max : integer {Book 6 - Ghost King's Rage.system.attributes.hp.max} (30 different values)
                temp : integer {Book 6 - Ghost King's Rage.system.attributes.hp.temp} (same value: 0)
                value : integer {Book 6 - Ghost King's Rage.system.attributes.hp.value} (30 different values)
            [allSaves] : object {Book 6 - Ghost King's Rage.system.attributes.allSaves}
                value : string {Book 6 - Ghost King's Rage.system.attributes.allSaves.value} (4 different values)
                    '' (x27)
                    '+1 status to all saves vs. magic' (x2)
                    '+2 status to all saves vs. mental and possession' (x1)
                    '+2 status to all saves vs. magic' (x1)
            [immunities] : array<object> {Book 6 - Ghost King's Rage.system.attributes.immunities}
                Length: min=0 max=9
                Value type: object {Book 6 - Ghost King's Rage.system.attributes.immunities.[]}
                    [exceptions] : array<> {Book 6 - Ghost King's Rage.system.attributes.immunities.[].exceptions}
                        Length: min=0 max=0
                        Value type: empty
                    type : string {Book 6 - Ghost King's Rage.system.attributes.immunities.[].type} (19 different values)
            [resistances] : array<object> {Book 6 - Ghost King's Rage.system.attributes.resistances}
                Length: min=1 max=5
                Value type: object {Book 6 - Ghost King's Rage.system.attributes.resistances.[]}
                    [exceptions] : array<string> {Book 6 - Ghost King's Rage.system.attributes.resistances.[].exceptions}
                        Length: min=1 max=1
                        Value type: string {Book 6 - Ghost King's Rage.system.attributes.resistances.[].exceptions.[]} (3 different values)
                            'adamantine' (x1)
                            'non-magical' (x1)
                            'silver' (x1)
                    type : string {Book 6 - Ghost King's Rage.system.attributes.resistances.[].type} (10 different values)
                        'void' (x8)
                        'cold' (x5)
                        'fire' (x4)
                        'poison' (x4)
                        'electricity' (x3)
                        'piercing' (x3)
                        'slashing' (x3)
                        'physical' (x3)
                        'mental' (x1)
                        'all-damage' (x1)
                    value : integer {Book 6 - Ghost King's Rage.system.attributes.resistances.[].value} (4 different values)
                        10 (x16)
                        20 (x9)
                        15 (x9)
                        13 (x1)
            [speed] : object {Book 6 - Ghost King's Rage.system.attributes.speed}
                [details] : string {Book 6 - Ghost King's Rage.system.attributes.speed.details} (2 different values)
                    '(20 feet with armor)' (x2)
                    'swift steps, tenebral form' (x1)
                otherSpeeds : array<object> {Book 6 - Ghost King's Rage.system.attributes.speed.otherSpeeds}
                    Length: min=0 max=2
                    Value type: object {Book 6 - Ghost King's Rage.system.attributes.speed.otherSpeeds.[]}
                        type : string {Book 6 - Ghost King's Rage.system.attributes.speed.otherSpeeds.[].type} (4 different values)
                            'fly' (x6)
                            'swim' (x3)
                            'climb' (x3)
                            'burrow' (x1)
                        value : integer {Book 6 - Ghost King's Rage.system.attributes.speed.otherSpeeds.[].value} (5 different values)
                            40 (x8)
                            20 (x2)
                            35 (x1)
                            80 (x1)
                            50 (x1)
                value : integer {Book 6 - Ghost King's Rage.system.attributes.speed.value} (8 different values)
                    25 (x20)
                    20 (x3)
                    40 (x3)
                    35 (x1)
                    50 (x1)
                    30 (x1)
                    80 (x1)
                    0 (x1)
            [stealth] : object {Book 6 - Ghost King's Rage.system.attributes.stealth}
                details : string {Book 6 - Ghost King's Rage.system.attributes.stealth.details} (6 different values)
                    '<p>(master)</p>' (x10)
                    '<p>(legendary)</p>' (x10)
                    '<p>(master) or @Check[perception|dc:50] (legendary) to notice the bypass button hidden in Urgathoa\'s skeletal feet</p>' (x1)
                    '' (x1)
                    '<p>(legendary); @Check[perception|dc:20] to notice the warning carved in the door frame</p>' (x1)
                    '<p>(master) or @Check[perception|dc:50|traits:secret] (legendary) to notice the bypass button hidden in a skull\'s eye socket</p>' (x1)
                value : integer {Book 6 - Ghost King's Rage.system.attributes.stealth.value} (14 different values)
            [weaknesses] : array<object> {Book 6 - Ghost King's Rage.system.attributes.weaknesses}
                Length: min=0 max=3
                Value type: object {Book 6 - Ghost King's Rage.system.attributes.weaknesses.[]}
                    type : string {Book 6 - Ghost King's Rage.system.attributes.weaknesses.[].type} (7 different values)
                        'vitality' (x3)
                        'area-damage' (x1)
                        'splash-damage' (x1)
                        'force' (x1)
                        'ghost-touch' (x1)
                        'light' (x1)
                        'slashing' (x1)
                    value : integer {Book 6 - Ghost King's Rage.system.attributes.weaknesses.[].value} (3 different values)
                        15 (x5)
                        20 (x3)
                        10 (x1)
        [creatureType] : string {Book 6 - Ghost King's Rage.system.creatureType} (same value: '')
        details : object {Book 6 - Ghost King's Rage.system.details}
            [description] : string {Book 6 - Ghost King's Rage.system.details.description} (24 different values)
            [disable] : string {Book 6 - Ghost King's Rage.system.details.disable} (24 different values)
            [isComplex] : boolean {Book 6 - Ghost King's Rage.system.details.isComplex} (2 different values)
                True (x13)
                False (x11)
            level : object {Book 6 - Ghost King's Rage.system.details.level}
                value : integer {Book 6 - Ghost King's Rage.system.details.level.value} (10 different values)
                    20 (x10)
                    16 (x10)
                    18 (x9)
                    17 (x9)
                    19 (x8)
                    21 (x4)
                    15 (x2)
                    13 (x1)
                    9 (x1)
                    14 (x1)
            publication : object {Book 6 - Ghost King's Rage.system.details.publication}
                license : string {Book 6 - Ghost King's Rage.system.details.publication.license} (same value: 'OGL')
                remaster : boolean {Book 6 - Ghost King's Rage.system.details.publication.remaster} (same value: False)
                title : string {Book 6 - Ghost King's Rage.system.details.publication.title} (same value: 'Pathfinder #186: Ghost King\'s Rage')
            [blurb] : string {Book 6 - Ghost King's Rage.system.details.blurb} (4 different values)
                '' (x28)
                'Male vetalarana vampire' (x1)
                'Female shoki psychopomp' (x1)
                'Variant vanth' (x1)
            [languages] : object {Book 6 - Ghost King's Rage.system.details.languages}
                details : string {Book 6 - Ghost King's Rage.system.details.languages.details} (6 different values)
                    '' (x24)
                    'tongues' (x3)
                    'telepathy 100 feet, tongues' (x1)
                    'telepathy 30 feet' (x1)
                    '(can\'t speak any language)' (x1)
                    'telepathy 100 feet; tongues' (x1)
                value : array<string> {Book 6 - Ghost King's Rage.system.details.languages.value}
                    Length: min=0 max=7
                    Value type: string {Book 6 - Ghost King's Rage.system.details.languages.value.[]} (19 different values)
            [privateNotes] : string {Book 6 - Ghost King's Rage.system.details.privateNotes} (same value: '')
            [publicNotes] : string {Book 6 - Ghost King's Rage.system.details.publicNotes} (12 different values)
            [reset] : string {Book 6 - Ghost King's Rage.system.details.reset} (9 different values)
                '' (x12)
                '<p>1 hour.</p>' (x4)
                '<p>The trap resets automatically if triggered, after 1 minute if the bypass button is pressed, or after 15 minutes if disabled or counteracted.</p>' (x2)
                '<p>The trap deactivates and resets if 1 minute passes without any undead or creatures with void healing in the garden.</p>' (x1)
                '<p>The trap deactivates and resets after 1 minute.</p>' (x1)
                '<p>The trap resets automatically if triggered and doesn\'t reset if disabled.</p>' (x1)
                '<p>The trap deactivates and resets if 1 minute passes without any souls in the area.</p>' (x1)
                '<p>The trap resets after 1 hour.</p>' (x1)
                '<p>The trap resets after 24 hours.</p>' (x1)
            [routine] : string {Book 6 - Ghost King's Rage.system.details.routine} (14 different values)
        saves : object {Book 6 - Ghost King's Rage.system.saves}
            fortitude : object {Book 6 - Ghost King's Rage.system.saves.fortitude}
                saveDetail : string {Book 6 - Ghost King's Rage.system.saves.fortitude.saveDetail} (same value: '')
                value : integer {Book 6 - Ghost King's Rage.system.saves.fortitude.value} (14 different values)
            reflex : object {Book 6 - Ghost King's Rage.system.saves.reflex}
                saveDetail : string {Book 6 - Ghost King's Rage.system.saves.reflex.saveDetail} (same value: '')
                [value] : integer {Book 6 - Ghost King's Rage.system.saves.reflex.value} (14 different values)
            will : object {Book 6 - Ghost King's Rage.system.saves.will}
                saveDetail : string {Book 6 - Ghost King's Rage.system.saves.will.saveDetail} (same value: '')
                value : integer {Book 6 - Ghost King's Rage.system.saves.will.value} (17 different values)
        [statusEffects] : array<> {Book 6 - Ghost King's Rage.system.statusEffects}
            Length: min=0 max=0
            Value type: empty
        traits : object {Book 6 - Ghost King's Rage.system.traits}
            rarity : string {Book 6 - Ghost King's Rage.system.traits.rarity} (4 different values)
                'uncommon' (x32)
                'rare' (x12)
                'unique' (x9)
                'common' (x2)
            size : object {Book 6 - Ghost King's Rage.system.traits.size}
                value : string {Book 6 - Ghost King's Rage.system.traits.size.value} (4 different values)
                    'med' (x47)
                    'lg' (x5)
                    'grg' (x2)
                    'sm' (x1)
            value : array<string> {Book 6 - Ghost King's Rage.system.traits.value}
                Length: min=0 max=8
                Value type: string {Book 6 - Ghost King's Rage.system.traits.value.[]} (33 different values)
        [abilities] : object {Book 6 - Ghost King's Rage.system.abilities}
            cha : object {Book 6 - Ghost King's Rage.system.abilities.cha}
                mod : integer {Book 6 - Ghost King's Rage.system.abilities.cha.mod} (12 different values)
            con : object {Book 6 - Ghost King's Rage.system.abilities.con}
                mod : integer {Book 6 - Ghost King's Rage.system.abilities.con.mod} (8 different values)
                    5 (x9)
                    6 (x7)
                    4 (x4)
                    3 (x4)
                    9 (x3)
                    0 (x2)
                    7 (x1)
                    2 (x1)
            dex : object {Book 6 - Ghost King's Rage.system.abilities.dex}
                mod : integer {Book 6 - Ghost King's Rage.system.abilities.dex.mod} (11 different values)
            int : object {Book 6 - Ghost King's Rage.system.abilities.int}
                mod : integer {Book 6 - Ghost King's Rage.system.abilities.int.mod} (14 different values)
            str : object {Book 6 - Ghost King's Rage.system.abilities.str}
                mod : integer {Book 6 - Ghost King's Rage.system.abilities.str.mod} (8 different values)
                    8 (x5)
                    9 (x5)
                    10 (x4)
                    4 (x4)
                    1 (x4)
                    0 (x3)
                    6 (x3)
                    5 (x3)
            wis : object {Book 6 - Ghost King's Rage.system.abilities.wis}
                mod : integer {Book 6 - Ghost King's Rage.system.abilities.wis.mod} (9 different values)
                    4 (x10)
                    6 (x6)
                    5 (x4)
                    0 (x4)
                    3 (x2)
                    10 (x2)
                    7 (x1)
                    2 (x1)
                    9 (x1)
        [initiative] : object {Book 6 - Ghost King's Rage.system.initiative}
            statistic : string {Book 6 - Ghost King's Rage.system.initiative.statistic} (same value: 'perception')
        [perception] : object {Book 6 - Ghost King's Rage.system.perception}
            details : string {Book 6 - Ghost King's Rage.system.perception.details} (2 different values)
                '' (x30)
                'magic sense (imprecise) 60 feet' (x1)
            mod : integer {Book 6 - Ghost King's Rage.system.perception.mod} (12 different values)
            senses : array<object> {Book 6 - Ghost King's Rage.system.perception.senses}
                Length: min=0 max=2
                Value type: object {Book 6 - Ghost King's Rage.system.perception.senses.[]}
                    [acuity] : string {Book 6 - Ghost King's Rage.system.perception.senses.[].acuity} (2 different values)
                        'precise' (x8)
                        'imprecise' (x2)
                    [range] : integer {Book 6 - Ghost King's Rage.system.perception.senses.[].range} (3 different values)
                        60 (x5)
                        100 (x3)
                        120 (x2)
                    type : string {Book 6 - Ghost King's Rage.system.perception.senses.[].type} (6 different values)
                        'darkvision' (x20)
                        'lifesense' (x5)
                        'thoughtsense' (x2)
                        'truesight' (x1)
                        'echolocation' (x1)
                        'tremorsense' (x1)
            [vision] : boolean {Book 6 - Ghost King's Rage.system.perception.vision} (same value: False)
        [resources] : object {Book 6 - Ghost King's Rage.system.resources}
            [focus] : object {Book 6 - Ghost King's Rage.system.resources.focus}
                max : integer {Book 6 - Ghost King's Rage.system.resources.focus.max} (3 different values)
                    2 (x6)
                    1 (x3)
                    3 (x1)
                value : integer {Book 6 - Ghost King's Rage.system.resources.focus.value} (3 different values)
                    2 (x6)
                    1 (x3)
                    3 (x1)
        [skills] : object {Book 6 - Ghost King's Rage.system.skills}
            [acrobatics] : object {Book 6 - Ghost King's Rage.system.skills.acrobatics}
                base : integer {Book 6 - Ghost King's Rage.system.skills.acrobatics.base} (8 different values)
                    28 (x5)
                    31 (x2)
                    30 (x2)
                    33 (x2)
                    35 (x2)
                    25 (x1)
                    27 (x1)
                    32 (x1)
            [arcana] : object {Book 6 - Ghost King's Rage.system.skills.arcana}
                base : integer {Book 6 - Ghost King's Rage.system.skills.arcana.base} (3 different values)
                    32 (x4)
                    35 (x2)
                    43 (x1)
            [athletics] : object {Book 6 - Ghost King's Rage.system.skills.athletics}
                base : integer {Book 6 - Ghost King's Rage.system.skills.athletics.base} (8 different values)
                    33 (x5)
                    32 (x4)
                    37 (x3)
                    29 (x3)
                    35 (x2)
                    31 (x1)
                    41 (x1)
                    28 (x1)
            [crafting] : object {Book 6 - Ghost King's Rage.system.skills.crafting}
                base : integer {Book 6 - Ghost King's Rage.system.skills.crafting.base} (2 different values)
                    41 (x1)
                    35 (x1)
            [deception] : object {Book 6 - Ghost King's Rage.system.skills.deception}
                base : integer {Book 6 - Ghost King's Rage.system.skills.deception.base} (9 different values)
                    28 (x6)
                    36 (x2)
                    26 (x2)
                    32 (x1)
                    37 (x1)
                    35 (x1)
                    30 (x1)
                    20 (x1)
                    31 (x1)
            [diplomacy] : object {Book 6 - Ghost King's Rage.system.skills.diplomacy}
                base : integer {Book 6 - Ghost King's Rage.system.skills.diplomacy.base} (10 different values)
                    28 (x5)
                    30 (x3)
                    35 (x2)
                    26 (x2)
                    32 (x1)
                    25 (x1)
                    33 (x1)
                    36 (x1)
                    20 (x1)
                    31 (x1)
            [intimidation] : object {Book 6 - Ghost King's Rage.system.skills.intimidation}
                base : integer {Book 6 - Ghost King's Rage.system.skills.intimidation.base} (10 different values)
                    28 (x7)
                    30 (x3)
                    25 (x2)
                    33 (x2)
                    26 (x2)
                    32 (x1)
                    36 (x1)
                    35 (x1)
                    20 (x1)
                    31 (x1)
            [medicine] : object {Book 6 - Ghost King's Rage.system.skills.medicine}
                base : integer {Book 6 - Ghost King's Rage.system.skills.medicine.base} (2 different values)
                    31 (x2)
                    34 (x1)
            [nature] : object {Book 6 - Ghost King's Rage.system.skills.nature}
                base : integer {Book 6 - Ghost King's Rage.system.skills.nature.base} (2 different values)
                    30 (x1)
                    41 (x1)
            [occultism] : object {Book 6 - Ghost King's Rage.system.skills.occultism}
                base : integer {Book 6 - Ghost King's Rage.system.skills.occultism.base} (5 different values)
                    33 (x3)
                    30 (x1)
                    41 (x1)
                    16 (x1)
                    23 (x1)
            [performance] : object {Book 6 - Ghost King's Rage.system.skills.performance}
                base : integer {Book 6 - Ghost King's Rage.system.skills.performance.base} (2 different values)
                    30 (x2)
                    37 (x1)
            [religion] : object {Book 6 - Ghost King's Rage.system.skills.religion}
                base : integer {Book 6 - Ghost King's Rage.system.skills.religion.base} (11 different values)
            [society] : object {Book 6 - Ghost King's Rage.system.skills.society}
                base : integer {Book 6 - Ghost King's Rage.system.skills.society.base} (9 different values)
                    32 (x4)
                    30 (x3)
                    26 (x2)
                    25 (x1)
                    29 (x1)
                    41 (x1)
                    33 (x1)
                    16 (x1)
                    35 (x1)
            [stealth] : object {Book 6 - Ghost King's Rage.system.skills.stealth}
                base : integer {Book 6 - Ghost King's Rage.system.skills.stealth.base} (10 different values)
                    28 (x5)
                    26 (x4)
                    33 (x3)
                    35 (x2)
                    31 (x2)
                    25 (x1)
                    30 (x1)
                    27 (x1)
                    32 (x1)
                    14 (x1)
                [special] : array<object> {Book 6 - Ghost King's Rage.system.skills.stealth.special}
                    Length: min=1 max=1
                    Value type: object {Book 6 - Ghost King's Rage.system.skills.stealth.special.[]}
                        base : integer {Book 6 - Ghost King's Rage.system.skills.stealth.special.[].base} (2 different values)
                            32 (x1)
                            37 (x1)
                        label : string {Book 6 - Ghost King's Rage.system.skills.stealth.special.[].label} (2 different values)
                            'While Underwater' (x1)
                            'in Dim Light or Darkness' (x1)
                        predicate : array<string|object> {Book 6 - Ghost King's Rage.system.skills.stealth.special.[].predicate}
                            Length: min=1 max=1
                            Value type: mixed
                                string {Book 6 - Ghost King's Rage.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:underwater')
                                object {Book 6 - Ghost King's Rage.system.skills.stealth.special.[].predicate.[]}
                                    or : array<string> {Book 6 - Ghost King's Rage.system.skills.stealth.special.[].predicate.[].or}
                                        Length: min=2 max=2
                                        Value type: string {Book 6 - Ghost King's Rage.system.skills.stealth.special.[].predicate.[].or.[]} (2 different values)
                                            'lighting:darkness' (x1)
                                            'lighting:dim-light' (x1)
            [survival] : object {Book 6 - Ghost King's Rage.system.skills.survival}
                base : integer {Book 6 - Ghost King's Rage.system.skills.survival.base} (same value: 30)
        [spellcasting] : object {Book 6 - Ghost King's Rage.system.spellcasting}
            rituals : object {Book 6 - Ghost King's Rage.system.spellcasting.rituals}
                dc : integer {Book 6 - Ghost King's Rage.system.spellcasting.rituals.dc} (4 different values)
                    41 (x1)
                    48 (x1)
                    46 (x1)
                    44 (x1)
    type : string {Book 6 - Ghost King's Rage.type} (2 different values)
        'npc' (x31)
        'hazard' (x24)
    [prototypeToken] : object {Book 6 - Ghost King's Rage.prototypeToken}
        name : string {Book 6 - Ghost King's Rage.prototypeToken.name} (same value: 'Rival Corpsekiller')